Game created at EPITECH in the 5th year as part of the Unreal Engine - First Game course.
It is a wave-based combat game against various enemies in third-person perspective. The main character is reincarnated in the world of Débank after their death and, now possessing the elemental powers of fire, water, and plants, must fight in an arena for a chance to return home.
I was responsible for creating the opening and closing cinematics, which included designing the maps, managing the characters, dialogues, and camera work, and I also assisted with the integration of enemies into the arena.
ChatGPT a dit :ChatGPTGame created at EPITECH in the 5th year as part of the Unreal Engine - Racing Pods C++ course.
Cave Wings is a racing game where the goal is to achieve the best possible time by piloting a plane through a cave.
I was responsible for designing the map, handling collision management, and also contributed to managing the checkpoints.
Game created at EPITECH in the 5th year as part of the Advanced Unity - Networking course.
It is a 3D multiplayer survival game where teams must gather resources to face a dragon.
I was responsible for the various AIs in the game, including passive mobs, aggressive mobs, and the dragon. This involved managing their movements, attacks, damage taken, and animations, all adapted for multiplayer gameplay.
Game developed at Keimyung University as part of the Game Project course.
2D RPG in which you play as a guild leader who recruits adventurers from among 48 playable characters through a gacha system to explore a fantastical tower.
Each character has their own element and unique spells, with varying levels of power based on their rarity, allowing them to battle enemies within the different biomes of the tower.
3D Unity game developed at Keimyung University as part of the Game Project course.
In "Circles of Hell," you play as Red, a soul from paradise who embarks on a journey through Dante's circles of hell to find their fallen friend, Yellow.
The game is divided into nine circles, each challenging the player, with droppers filled with obstacles appearing between them to hinder Red's progress.
Game created at Keimyung University as part of the Game Project course.
A 3D horror game where you wake up in an empty and enclosed PC bang.
Search for keys to unlock various locked rooms, find enigmatic pages, a flashlight, or even a hammer to try to escape, but beware...
something seems to inhabit the premises.
As part of thEDigital transformation certificatE,Carrefour has asked us to develop a digital transformation strategy to effectively enter the metaverse.
The solution proposed by my international group, consisting of 3 HEC students, 1 e-artsup student, and myself, was selected. Here is the mock-up I created on Sandbox.
Game developed at Epitech as part of a 48-hour global game jam with the theme "Success".
A 2D die-and-retry game in which the player acquires new abilities as they progress through increasingly difficult and technical levels.
Game developed at Lycée Charles de Gaulle in Poissy as part of the Computer Science and Digital Science course.
In this shooter game, you play as Bork the dog, who must aim perfectly, dodge or block the attacks of the infamous Squealer.
Different skins, game modes, controller compatibility, and an entire website with tips and tricks will accompany Bork in his battle.
Game developed at Keimyung University as part of the 2D Game Basics course.
An action-packed local multiplayer soccer game where jerseys and the ball come in a wide variety.
Various bonuses or penalties for your opponent will make the game exciting and unpredictable.
Game developed at Epitech as part of a 48-hour global game jam with the theme "Duality".
An onlinemultiplayer gamewhere you caneither control Light,a white ball whose goal is to collect the four circles located in the four corners of the screen, or Shadow, who has control over the screen and must try to force Light out of it.
Game created at Epitech as part of a Project Maker.
Multiplayer online multi-game featuring a keyboard arrow-based race, a shooter game between the 2 players, a colors game where you have to press first when the green color appears, and a timer game where a countdown timer decreases and disappears, and you have to press as close to zero as possible without exceeding it.
Game created at Keimyung University as part of the AR/VR programming course.
A VR game where the player is trapped in an escape room and must solve the puzzles of three rooms in order to escape.